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(+1)

Excelent tool but im stuck in a problem, i want to write  some text

like

this

cookie

(i really dont know how it would be called on english.. next line? ) but when i try in the editor, it just render everything together (i will put a screenshot to ilustrate) it is a bug ? or im just doing something wrong?


Thanks! I fixed this issue.
An updated version is available on GitHub: https://kirilllive.github.io/tuesday-js/tuesday_visual.html



If you have other problems, please report it.

(+1)

I was looking for something more or less like this for Mobile, when I ran the apk it was working very well, however when it came to creating scenes and importing images ... it either had lag or crashed

Thanks, Unfortunately, the mobile version is still in development, so it cannot handle files and preview projects. This will be fixed in the future.

(+1)

Okay, I’m looking forward to the next Updates

(+2)

This engine work to all language, is possible work in pixelart?

(+1)

Perhaps something similar to your game "Hickey's House". but the editor is more vector graphics oriented.

Regarding language support, localization is present, the engine itself determines the browser language and, if there is an appropriate localization, uses it. otherwise, the first language in the list of localizations will be selected. There is also a manual language selection.

(+2)

thanks!

Deleted 352 days ago
(+1)

wow thanks!!! I'm glad you liked it

JS file structure is described here.

https://kirilllive.github.io/tuesday-js/tuesday_doc

a basic tutorial on the editor is here

https://kirilllive.github.io/tuesday-js/tutorial.html

(+1)

these were my thoughts exactly! Like never have I ever had a desire to make a VN. But finding this program makes me want to make one just because I can!

Cool! thanks )

In it you can create not only VN, it is suitable for creating a presentation or interactive slideshow. Can be used as a tool for Storyboard or dialog tree. This is used by teachers to create tests to test students' knowledge or psychological tests.Once, for a test, I made an interactive guide to Tokyo attractions in it )))

(+2)

This engine is great... It's Beginner Friendly... Your tutorial is well enough for starter... I want to try this engine earlier... But I only had a chance now...

And I create my first VN game with this engine... :3.

Hope for Good Future for this Engine...!!!

(+2)

Wow! Thanks )

(+2)

wow! thanks! Great video

(+2)

Thanks... :3. Glad You Like It... :3.

(+1)

This is amazing thanks!  I did not even realize its out already haha I was waiting for Steam launch but then again I am too new to itch io anyway to know this or to html things.. 

(+1)

Thanks!
The Steam version will be completely the same as the browser version.

(+1)

Oh right.. I never use any browser tools, like ever xD prefer to have them on computer really. I have not used your vn maker yet but it looks awesome!

(+1)

Hey! Thank you for making such a nice engine. Just a question, is it possible to run the engine on android mobile now with cloud service available?  accessing the mobile storage wasn't possible, but except that HTML5 has been running quite nicely on mobile browser.  

(1 edit) (+1)

Hello! thanks )

Unfortunately, the editor will not be able to work on mobile devices.

I have visited making mobile versions of the editor through a browser or as a native app. besides the problems with loading the project, there were still many problems with the interface and management.
Maybe in the future I will make a light version of the editor for Android and iOS


(+1)

Oh okay, thanks for the reply :)

(+1)

Its amazing as desktop or laptop for sure! its very very good! Looks so light and nice!

(+1)

Unfortunately, the current version does not work on mobile devices. (((

(+1)

Hello, I just started using this engine. Thank you for making such a convenient engine. For me who only have basic programming knowledge, this really helps a lot.

But I have a question, how do I make the button have a hover effect? I tried for a long time, but the effect is only display on the Edit screen

The hover effects disappeared If I run the preview Project  >_<


(1 edit) (+1)

Hello! thanks )

In the editor, this function is not provided because css gives more options for hover effects.  How to do it:

1. you need to create a style.css file and add code to it:

.choice:hover { /*'choice' style name, it can be anything with a dot at the beginning*/
    background-color: #ccc; /* hover color*/
}
.choice {
    background-color: #888; /* main color*/
}

2. add the created file to the working folder and specify it in the project settings.


3. In scene editor, specify the name of style in the “ClassName

It is important to remove the color from the “Color” settings otherwise it will not work.


(+1)

It works now! Thank you for the reply <3 

Show post...

this is simplest editor I've tried

(+1)

Thank you!

(+2)

this is rly cool!

will check it out :)))

(+2)

It's amazingly glad you liked it.👍

(+3)

Oh my god ! That's awesome ! Thanks for sharing,have a great day !

(+1)

Thank you, if you have any questions or suggestions, be sure to write to me

(+3)

Hello, i am a teacher. I see your vn engine and i am interested on it. I want to make some quiz style vn for my student. 

i using the html part to include the quiz. The quiz is using javascript (i found the source online ) and when i run, it didnt show the html page properly. 

So, i change the html quiz with only html and css (also found it online). It doing well, it shown when i run it. But the html is keep running, and i cant figure it out on how to add or show button to continue to next scene.

Thankyou.

(+1)

Hello! Quiz you can do on tuesday js

To add a button with a choice of answers, you need to select a dialog, click on the pencil icon and select "Scen edit".



There, on the right side, there will be an item "Buttons & Сhoice" where you can create selection buttons.


I recommend reading tutorial https://kirilllive.github.io/tuesday-js/tutorial.html

Thank you.

(+2)

Thank you for your respons. I've already read the tutorial.

About quiz that i have in my mind is like:

#There will be questions you should answer, and then the answer will be compared with the correct one. If it correct you got some points. If you collect enough points you can go to next scene

or

# there are questions, with clickable multiple choices, right choices will add points.

(+1)

The first option can be done. There is no option with multiple options.

You will also need to use the functionality of the variable.

I can give you an example and send it to the mail with an explanation

Write me to Email tuesdayjsengine@gmail.com

(+4)

Could I get a tutorial on how to do some of these things? Im very new to coding and just started

(+2)

The visual editor is still under development, so there is no tutorial for it at the moment.

You can try to figure out how to use file the tuesday.js engine, there is documentation for that. to create the basis for your novel, follow this guide:
https://kirilllive.github.io/tuesday-js/tuesday_doc.html#structure

If you have any questions or if you fail, email me at tuesdayjsengine@gmail.com

(+3)

ok! Thank you for your help!  Also good luck on your project! I shall bless u with UwUs and OwOs to help u on ur journey!!!!

(+2)

Thanks for the words of support !!! I think that by the spring it will be ready for full operation. 😀👍

(+6)

Looks promising, hopefully soon it will be

(1 edit) (+6)

Seems like a very cool project but unfortunately, I couldn't make run the project from the repository (example_tour_guide) even when putting the tuesday.js file into the folder. Any clues about that ? It returns error : 

[Error] SyntaxError: Unexpected identifier 'story'
(anonymous function) (index.html:8)
[Error] SyntaxError: Unexpected identifier 'story_json'
(anonymous function) (tuesday.js:1)

(1 edit) (+5)

Hi! Thanks for your feedback,

I fixed the error, it was caused by the latest update. Update your tuesday.js file, or better use the example on this page.

because example_tour_guide from github won't work in chrome browser due to its "cross domen" protection (I haven't figured out how to solve this yet)

If you add tuesday.js to your project folder, you will also change the path to that file in index.html.

From this one:

<script type="text/javascript" src="../tuesday.js"></script>

to this one:

<script type="text/javascript" src="tuesday.js"></script>
(+6)

Hi Kirill ! Unfortunately, there's still a problem (safari & chrome on Mac) 

Message error : Error load json file Cross-Origin Resource Sharing (CORS)

Here's the structure of my folder and, as you wrote, changed ../tuesday.js to ../tuesday.js

(1 edit) (+5)

(CORS) will prevent the project from running locally on the computer. (I haven't figured out how to solve this yet).

To get around this, you need to copy the content from the json file to index.html as a javascript array. I described this problem in more detail here:
https://kirilllive.github.io/Tuesday/tuesday_doc.html#cross_domain_error

try running example_tour_guide.zip downloaded from this page (https://kirill-live.itch.io/tuesday), it is exactly the same but can be run locally.
Or start the "insurance_agent" from same repository.


(1 edit) (+5)

there is still an option to run through the visual editor
https://kirilllive.github.io/Tuesday/tuesday_visual.html

1 click on the open project button,


2 Choose a folder with a project

3 press button run


(+6)

Thanks Kirill ! I understand ! 

Well, your first example works fine ! 

But I can't load the folder project in the editor.  Project doesn't appear in window. I on Mac, tried with Chrome and Safari

(+5)

Super!!! 

But the project is not displayed in the window, this is not expected for me, I tested it on Mac os on Safari and Chrome. did not notice the anomaly. You can send a screenshot or tell us more?

(+7)

absolutely great ! excellent job man , i wanna make my own game engine one day :)

(+6)

Look, don't say "one day", do it now; then you can look back later on this as an achievement, rather than a to-do list item or a regret... you know what I mean?

(+5)

Thanks bro!!! 

I fully agree with Arcade Holdings, this is a great opportunity to test your skills and learn new things.

(+6)

Doesn't look too shabby. Nice work.

(+6)

thanks bro, still ahead

(+6)

I see you're hard at work on this project. Nice. Keep up the good work.

(+6)

Thank you 🤜🤛 , I want to finish the basics quickly,  that it could already be used this.

Viewing most recent comments 42 to 59 of 59 · Previous page · First page