Tuesday JS Release 47
Tuesday JS visual novel engine » Devlog
- Improved usability of the Android version.
- Changed default element styles.
- In "Terrain map" editor, new elements will automatically inherit the style of the previous element.
- Improved editor code (adapted for mobile devices) and code highlighting.
- Fixed an error in the size of the cursor of the "Gamepad" element.
In May, mobile Tuesday JS will undergo a serious stress test. I'm heading to Osaka again and using the engine I plan to document the trip. If everything goes well, I will publish the story of my trip.
Download Tuesday JS Release 42
GitHub: https://github.com/Kirilllive/tuesday-js/releases/tag/47.0.0
Patreon: https://www.patreon.com/posts/tuesday-js-47-102704456
Boosty: https://boosty.to/kirilllive/posts/ca2ad568-fab1-48ce-8f8c-0b2f41d7c5b4
Reddit | GitHub | Patreon
Files
tuesday_visual.html Play in browser
Apr 20, 2024
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Tuesday JS visual novel engine
simple web-based free and open-source visual novel editor, it can be used in web browser.
Status | In development |
Category | Tool |
Publisher | |
Author | Kirill Live |
Genre | Interactive Fiction, Visual Novel |
Tags | android, Game Design, Game engine, GameMaker, GitHub, Kinetic Novel, Open Source, Twine |
Languages | English |
More posts
- Tuesday JS Release 48Jun 12, 2024
- Tuesday JS Release 46 code syntax highlightingMar 30, 2024
- Tuesday JS Release 42Jan 29, 2024
- Happy Holidays!Dec 21, 2023
- Tuesday JS Release 41 Plugins Update / Random selectionDec 09, 2023
- Tuesday JS Release 38 Want voice acting in your visual novel ?Oct 04, 2023
- Tuesday JS Release 33Jun 17, 2023
- Tuesday JS release 31 Telegram botApr 24, 2023
- Сreating a Telegram botApr 13, 2023
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