Tuesday JS Release 33


New public version! Key features of this release:

We noticed that many people leave the  default UI design when creating visual novel, so we've tweaked it to  make it more versatile.

Fixed the problem of creating a new project, due to which an already open project was closed. What was the problem if the user accidentally clicked on the new project button.

Also fixed the problem of using ruby "振り仮名" in the name panel and displaying it in the script editor.

In the Android version, "Restart" function has been added for the initial view.

Added a new addition "Screen control" to the project settings. It will allow you to manage the history without the Next / Back buttons, replacing them with a simple tap on the screen.


Added GamePad plugin

New plugin to enable gamepad adds the ability to control the project using the D-pad from the keyboard or joystick. In this case, the user settings will also be used, which, in case of conflict, take precedence.



After applying the plugin in a running project, pressing the D-pad will show the default cursor (black ball)

The  sequence of switching between buttons is determined by their location  in the scene editor in the "Button & choices" section.


AIn the "Cursors" section, new settings for the D-pad cursor are now  available, in which you can set the image for the cursor, its size and  location relative to the button it will be hovered over. Optionally, you  can set the CSS class and style.

More information about the new plugin here: https://kirilllive.github.io/tuesday-js/doc_editor.html#game_pad

The new Gamepad plugin will allow you to create visual novels with the classic style of control and command selection as in projects with NEC PC or MS-Dos from the 80s and early 90s


  • The translated version now includes native localization by default.
  • Fixed display of texts in the editor when using furigana
  • Updated default project interface
  • Fixed problems with the location of the buttons (forward back)
  • Improved localization
  • An empty sprite is now displayed without a placeholder
  • Fixed sprite inconsistencies with CSS style
  • Adjusted the main interface for faster operation
  • Fixed interface layout issues for older browsers
  • Fixed size issues when adding YouTube videos via HTML element.
  • Fixed editor compatibility issue with macOS 13.1


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Files

TuesdayJS_EN_R33_web_recommend.zip 124 kB
Jun 17, 2023
TuesdayJS_ES_R33_web_recommend.zip 126 kB
Jun 17, 2023
TuesdayJS_RU_R33_web_recommend.zip 129 kB
Jun 17, 2023
TuesdayJS_JA_R33_web_recommend.zip 129 kB
Jun 17, 2023
TuesdayJS_EN_R33_android.apk 373 kB
Jun 17, 2023
TuesdayJS_ES_R33_android.apk 375 kB
Jun 17, 2023
TuesdayJS_RU_R33_android.apk 377 kB
Jun 17, 2023
TuesdayJS_JA_R33_android.apk 378 kB
Jun 17, 2023
TuesdayJS_EN_R33_mac.dmg 111 MB
Jun 17, 2023
TuesdayJS_RU_R33_mac.dmg 111 MB
Jun 17, 2023
TuesdayJS_JA_R33_mac.dmg 111 MB
Jun 17, 2023
TuesdayJS_ES_R33_mac.dmg 111 MB
Jun 17, 2023
TuesdayJS_EN_R33_win.zip 101 MB
Jun 17, 2023
TuesdayJS_ES_R33_win.zip 101 MB
Jun 17, 2023
TuesdayJS_RU_R33_win.zip 101 MB
Jun 17, 2023
TuesdayJS_JA_R33_win.zip
Jun 17, 2023
tuesday_visual.html Play in browser
Jun 17, 2023
example_mouse_hover_css.json 1.6 kB
Jun 17, 2023
example_game_pad.zip 345 kB
Jun 17, 2023
example_furigana_transcription_annotation.json 2.7 kB
Apr 26, 2022

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