Tuesday JS Release 41 Plugins Update / Random selection
In this version we have updated all plugins to adapt them to the latest engine and web browser updates. We also fixed problems with multiple plugins running at the same time, sometimes they could interfere with each other.
The animation for sprite movement functions have been updated so that the animation does not conflict with other engine functions, such as fast skip of dialogues.
A new element for randomly selecting the next block has appeared. Previously, this could only be done using JavaScript, but recently this feature has become very popular, so a graphical tool for settings of randomization has been added.
The interface and ergonomics of the mobile version have been improved, problems with closing the scene parameters panel have been fixed.
The video playback system has been updated and errors in video positioning in the scene have been fixed.
Added support for the Electron framework, both the engine itself and exported projects. There was an attempt to completely port the engine to Electron, but this framework turned out to be too limited for Tuesday JS to work.
We started an experiment to prevent possible user errors. If problems are detected, the editor will begin to warn about possible problems when using files or functions in inappropriate conditions.
Download Tuesday JS Release 41
Patreon: https://www.patreon.com/posts/tuesday-js-41-94207520
Boosty: https://boosty.to/kirilllive/posts/e126ea6a-991a-4819-bafb-0c3bb983ca41
Reddit | GitHub | Patreon
Get Tuesday JS visual novel engine
Tuesday JS visual novel engine
simple web-based free and open-source visual novel editor, it can be used in web browser.
Status | In development |
Category | Tool |
Publisher | |
Author | Kirill Live |
Genre | Interactive Fiction, Visual Novel |
Tags | android, Game Design, Game engine, GameMaker, GitHub, Kinetic Novel, Open Source, Twine |
Languages | English |
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