Tuesday js Serious problems
The second problem is the visual style of the interface. As tests have shown, this is not very friendly and misleading. Can anyone tell me a reference for nice design interfaces?The visual editor has two problems
To work with local files on your computer, you need to specify the folder in which all the necessary files are located, such as sounds and images. If you need to add a new file, you will have to manually specify this folder again so that the browser will update the data about the contents of the folder. Browsers save files to a default folder (usually the Download folder). To open the project, you need to transfer the saved JSON file from the Download folder to the project folder.
This situation with files seems to me not intuitive and not convenient.
I am using the WebKitDirectory API to work with files. Can anyone suggest a more convenient version of the API for working with diseases in the browser?
The second problem is the visual style of the interface. As tests have shown, this is not very friendly and misleading. Can anyone tell me a reference for nice design interfaces?
Get Tuesday JS visual novel engine
Tuesday JS visual novel engine
simple web-based free and open-source visual novel editor, it can be used in web browser.
Status | In development |
Category | Tool |
Publisher | |
Author | Kirill Live |
Genre | Interactive Fiction, Visual Novel |
Tags | android, Game Design, Game engine, GameMaker, GitHub, Kinetic Novel, Open Source, Twine |
Languages | English |
More posts
- Tuesday JS Release 48Jun 12, 2024
- Tuesday JS Release 47Apr 20, 2024
- Tuesday JS Release 46 code syntax highlightingMar 30, 2024
- Tuesday JS Release 42Jan 29, 2024
- Happy Holidays!Dec 21, 2023
- Tuesday JS Release 41 Plugins Update / Random selectionDec 09, 2023
- Tuesday JS Release 38 Want voice acting in your visual novel ?Oct 04, 2023
- Tuesday JS Release 33Jun 17, 2023
- Tuesday JS release 31 Telegram botApr 24, 2023
- Сreating a Telegram botApr 13, 2023
Comments
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1 Lots of vertical lines in windows make it difficult to understand.
2 I need some kind of text hint for what this or that tool is needed
3 Blocks are too overloaded with all kinds of buttons The functionality of some of them can be combined, for example, menu buttons and add.
You can try to solve the problem with files by importing all files into the local storage of the browser and managing them already in it.
I can fix 1 and 2, but I'm not sure about point 3.
I'm afraid it will be awkward to add a new item to the top menu when it appears at the bottom of the block.
for the interface, try something simple et straight forward. Icons have to be self explenatory. Check Twine, their interface is very very much efficient and readable
Ok, I'll keep that in mind, I studied Twine and a couple of its analogs like Clerestory.
Are you having problems with icons in program?
sometimes, when I click an icon the proposed function is a bit different than wha I thought it was. Icons have a very precise langage and you are using some that are very common and have everyhere the same meaning to which maybe you should try to stick to. Keep up the good work ! I very impatient to have a full working version of Tuesday
unfortunately such moments happen ) if you come across something incomprehensible, be sure to report it, even if it is not yet complete.